The Simpsons: Hit & Run Dev Amazed by Speedrunning Scene 20 Years Later

The Simpsons: Hit & Run remains a fan-favorite, even 20 years after its release. The beloved PS2-era open-world game is still bringing joy to players, particularly in the thriving speedrunning community. Recently, the game’s lead designer, Joe McGinn, shared his amazement at the community’s ingenuity, expressing gratitude and surprise over the optimizations discovered long after development wrapped.


The Speedrunning Phenomenon

The speedrunning scene for The Simpsons: Hit & Run came under the spotlight thanks to a detailed video by YouTube documentarian Summoning Salt, who chronicled the game’s 10-year speedrunning history. The video highlights legendary moments, including one runner breaking 45 records consecutively.

Joe McGinn commented on the video:

“This is incredibly fun and heartwarming to see. I don’t think we knew about a single one of these optimizations during development!”

McGinn’s astonishment reflects the dedication of the community, which has pushed the boundaries of the game’s mechanics in ways the developers never anticipated.


The Challenges of Developing Hit & Run

While Hit & Run is widely praised today, McGinn offered some candid reflections on its development.

The Out-of-Car Gameplay

McGinn admitted that while the driving mechanics shined, the platforming elements fell short.

“It was our first game doing ‘platformer’ style gameplay. If we’d had the chance to make a sequel, that out-of-car gameplay would be better.”

Mission Difficulty

Fans who remember the game’s notoriously tough missions have racing game designer Richard Mul to thank. Mul, known for his work on Need for Speed, fine-tuned the missions to add more challenge. According to McGinn:

“In hindsight, I think he was right. A game that’s a bit too easy gets boring quick.”


The Cancelled Sequel That Almost Happened

One of the most surprising revelations is that Hit & Run almost had not one, but three sequels. Gracie Films, the creators of The Simpsons, offered Radical Entertainment a deal for three follow-ups with full access to the show’s voice actors and licensing at no cost.

However, this opportunity was cut short by the game’s publisher, Vivendi. McGinn recalled:

“Some crazy person at the publisher—we never found out who—said no.”

The decision left both the developers and fans wondering what could have been.


Why the Game Still Resonates Today

Despite its flaws, The Simpsons: Hit & Run continues to hold a special place in gaming history. McGinn attributes this to the passion of the development team:

“The whole team were huge fans of the show. That was around season 12, the show’s golden age. And yeah, that made it super fun to make the game.”

Fans’ enduring love for the game is evident in the thriving speedrunning community and the ongoing discussions about its legacy. McGinn shared his surprise at the game’s lasting impact:

“We never imagined it would still be bringing some people happiness 20 years later!”


FAQs About The Simpsons: Hit & Run

The game’s mix of open-world exploration, humor, and faithful recreation of The Simpsons universe has made it a timeless classic.

2. What is speedrunning in The Simpsons: Hit & Run?

Speedrunning involves completing the game as quickly as possible, often using unique strategies and optimizations. The community has discovered techniques that even the developers didn’t anticipate.

3. Was there ever a sequel to Hit & Run?

Although there were plans for three sequels, the publisher, Vivendi, ultimately declined the opportunity.

4. Why are some missions so challenging?

The difficulty was influenced by racing game designer Richard Mul, who added a layer of challenge to ensure the missions remained engaging.

5. Does Hit & Run still have an active community?

Yes, the game has a passionate fanbase, particularly within the speedrunning community, which continues to discover new strategies and optimizations.


Key Takeaways

  • The Simpsons: Hit & Run remains a beloved classic, thanks to its humor, gameplay, and faithful adaptation of the show.
  • The speedrunning community has pushed the game to new heights, discovering optimizations that surprise even the developers.
  • Plans for sequels were ultimately scrapped, leaving fans to wonder what might have been.
  • Despite its flaws, the game’s charm and challenge ensure its enduring popularity.

Whether you’re revisiting the game for nostalgia or discovering it for the first time, Hit & Run is proof that great games leave lasting legacies.


Sources:

  • Summoning Salt’s YouTube Documentary
  • Developer Interviews with Joe McGinn
  • Community Forums and Discussions on Hit & Run

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